
Temple Scavenge
Overview
About
Temple Scavenge is a 3D top-down adventure level. In this level, the player finds themselves in a temple surrounded by guards and 3 paths forward. Each path offers a completely different playstyle that the player can choose from that suits their needs. The main objective is to find the Sacred Relic hidden deep within the temple. But there are also corrupted statues hidden in paths throughout the level. Can the player find them all before corruption takes over?
Design Techniques
Affordance
In the very beginning of the level, the player will see a statue that outlines in yellow when looked at. Once the player approaches, the letter "E" appears, signifying that the player can interact with it. Now the player will associate the yellow outline with interactable objects.

Leading Lines
In certain areas, I have boxes placed to try and funnel the player in the direction forward. Walls are curved in areas to show that there is something of interest and to break away from the straight lines to try and catch the player's eye.
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IPM
In the beginning, there is a single interactable statue to show the player that the statues are used to open doors. This was my way of introducing them to the mechanic, so that they would know what to do once they came upon the small puzzle in the path on the right.
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