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BombBro

Lead Level Designer

About

April-July 2025

BombBro, a mild mannered Bomb Man, minding his own business bumps into BombPops, a veteran Bomb Man who lost his arms in the war. Hearing his plea for help against the tyrannical BossBot and it's evil minions, BombBro sets out on a mission to take down these villains and save his home world. 

Along the way, BombBro will gain help from some...unique allies and learn an ability or two to get to the end to take down the evil BossBot. BossBot plans to use every creature that comes its way as tools to make sure their overall plan comes into fruition. 

It is up to BombBro and friends to uncover the secrets of BossBot's plans as well as a way to stop it. Will you help BombBro and will you uncover all there is to find in the world of BombBro.

Gameplay Trailer
Postmortem
Level Moodboards

Each team member was responsible for conceptualizing a different level, and we began by creating individual moodboards to establish the tone, atmosphere, and visual direction. These boards reflect our early artistic vision and served as a foundation throughout development. I referred back to them consistently during design and iteration to ensure each level stayed aligned with its intended mood and contributed cohesively to the game's overall aesthetic.

SkyForge

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Frostbite Peak

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Woodland

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